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I couldn't stop the process, so that took forever and now I'll have to download a ton of games and reconfigure all of the ones that needed stuff done to them for them to run, or run properly.
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Well, I didn't know that uninstalling Steam would trigger the uninstallation of all my games, as well.
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Some other games would run, and then after a while nothing would run and I couldn't launch Steam at all from anywhere. Fine., but then I got this error when I tried to launch TL2: SteamAPI_Init0 failed. At first, Steam would only launch from my desktop icon and not from my start menu. When I restarted, I was suddenly having some issues with, I think Windows, and Steam. Update: My computer overheated, as it tends to do this time of year, and shut down mid-game. I might try re-installing the game and see if that fixes the mod launcher. Just now I'm wondering if Steam doesn't verify the mod launcher file. I've got all of my mods now, but I'm worried that the mod launcher won't be updating my mods anymore, especially the TL2-ACE mod, since that is my favorite one, along with the The Toy Collector mod. This time it chose not to download that one, so I had to grab the update from Github. That actually worked for the Bagmod that hadn't downloaded on my previous attempts, but it did not work to get the updated version of the Adventure Mode mod. So, the other thing that I hadn't tried yet was to delete all of the contents of the mod file and make the mod launcher reload all of my subscribed files. I tried clearing the Steam Cache file, as someone had suggested, and that did nothing. Use Awkward's PAK-based launcher? I xan vouch for its stability :B元Thumbsup: The thing is, the mod launcher has been working great for years, and suddenly in the last few days it's been buggy. If there really is a bug somewhere, chances of a fast fix are slim (old game, devs gone, yadayada).
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Originally posted by T☢rchM☢dders:Hey yeah, replied in your other post about this issue.
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